Battle of Sahrani by Dat.Boi.Yeet
Author
Dat.Boi.YeetDate/Time
Saturday 5th September 20207:00PM BST
7:00PM BST
Event Countdown
Rules:
-No Camping Uncon people, its not going to be fun for anyone.
-No body looting, your part of a civilised army, you dont need extra stuff.
-No Stun Spam. (Stuns are allowed, but talk with your team so you dont end up chucking 7 and the other team ends up having seizures)
-Stick to your role. no swapping or pick and choosing like a barbie doll.
Mission run down:
There are two teams. each consisting of
-1 Zues/commending officer. they will order you, the AI and do all the needed zues stuff for your team.
-1 team of human players. expect 6-10 people on either side (so please fill indep and opfor evenly) this group will be the Zeus' special team, since your actually smart (compared to the AI)
The missions is not scripted or pre planed. it is two zeus' battling it out, and you are the knights on the proverbial chess board.
I am expecting most fighting will be small contained battle while on recon or smaller tasks. but i do expect massive battles to gain control of a town, once the commander move there units in the right way.
Dont be surprised to have you officer tell you to make a base a point X patrol around there, move on to recon an area and only come across a team of 5 enemy's.
due to the map size and the conditions i have set (more at the bottom) this is going to be a long but not boring battle over a large battle field (southern sahrani)
missions to expect
-recon
-patrol
-defend
-build an outpost
-run logistics
-kidnap a human player
-try get a hold of the other teams radio and listen
many different missions, given to you on the fly. to create a active war zone experience, that will be a fun time for all. with the pacing being just the right amount of chaos and breathing room.
Conditions:
-No arsenal. the commanders may give you a full one, if you NEED something.
but at base there are boxes with all the stuff you need. there shouldn't be a reason for a
long setup, since you load outs are already 75% done, you just need to grab medical and
maybe some more ammo.
-Random people can speak the other teams language. so when you get a radio, a few of the
guys can listen in to whats being said.
-
-No Camping Uncon people, its not going to be fun for anyone.
-No body looting, your part of a civilised army, you dont need extra stuff.
-No Stun Spam. (Stuns are allowed, but talk with your team so you dont end up chucking 7 and the other team ends up having seizures)
-Stick to your role. no swapping or pick and choosing like a barbie doll.
Mission run down:
There are two teams. each consisting of
-1 Zues/commending officer. they will order you, the AI and do all the needed zues stuff for your team.
-1 team of human players. expect 6-10 people on either side (so please fill indep and opfor evenly) this group will be the Zeus' special team, since your actually smart (compared to the AI)
- and squads of AI. these will be the main bulk of each team, just to pad out the large battle feild.
The missions is not scripted or pre planed. it is two zeus' battling it out, and you are the knights on the proverbial chess board.
I am expecting most fighting will be small contained battle while on recon or smaller tasks. but i do expect massive battles to gain control of a town, once the commander move there units in the right way.
Dont be surprised to have you officer tell you to make a base a point X patrol around there, move on to recon an area and only come across a team of 5 enemy's.
due to the map size and the conditions i have set (more at the bottom) this is going to be a long but not boring battle over a large battle field (southern sahrani)
missions to expect
-recon
-patrol
-defend
-build an outpost
-run logistics
-kidnap a human player
-try get a hold of the other teams radio and listen
many different missions, given to you on the fly. to create a active war zone experience, that will be a fun time for all. with the pacing being just the right amount of chaos and breathing room.
Conditions:
-No arsenal. the commanders may give you a full one, if you NEED something.
but at base there are boxes with all the stuff you need. there shouldn't be a reason for a
long setup, since you load outs are already 75% done, you just need to grab medical and
maybe some more ammo.
-Random people can speak the other teams language. so when you get a radio, a few of the
guys can listen in to whats being said.
-
Hidden for privacy
Sign in to view.