Operation Righteous Reclamation
Author
ToxicDate/Time
Saturday 29th January 20227:00PM GMT
7:00PM GMT
Event Countdown
TL;DR
Investigate a loss of contact with a squad of guardsmen on a high priority mission and finish the job they started. This hopefully won't be as cluster fucky as other Warhammer OPs.
BRIEFING
"Alright Tempestors, Stormtroopers, Kasrkin or whatever you want to call yourselves today, listen up!
We've got a missing squad out there in the ruins of Cadminae who were pursuing a high value target before we lost contact with them nearly two decades ago (just before we entered the warp to travel to this planet). I believe that this objective was of the utmost importance at the time, and we will need to check if this is still the case. It may mean the difference between losing this planet or the entire sub sector.
As such, we're sending you to investigate their last known location and discover what they were doing. Once you do, let me know on the long range Vox and I'll guide you on your next steps based on the information you are able to retrieve from them (or their equipment if they have been eliminated).
As for ROE, anyone except the missing squad are declared Excommunicate Trattorias (hostile). No one has been able to get down to the planet's surface so we're not too familiar of the situation on the ground outside of our temporary FOB but seeing as the planet has been abandoned by Imperial forces for over two decade, we would describe it as pretty bad and the occupants unworthy of enlightenment.
Good luck, The Emperor Protects. Inquisitor Out..."
Objectives
1) Search the marked area for the friendly squad and any intel in the area
2) Inform the Inquisitor (Zeus) of your discoveries, who will advise you on your next course of action.
Assets
2x Valkyrie gunships (for re-insertion/para drops, supply drops, CAS support and extraction)
Yes, you guessed it, no teleporting unless it's due to a Arma moment or we have a low turnout of pilots
For those who don't know Warhammer that well
Investigate a loss of contact with a squad of guardsmen on a high priority mission and finish the job they started. This hopefully won't be as cluster fucky as other Warhammer OPs.
BRIEFING
"Alright Tempestors, Stormtroopers, Kasrkin or whatever you want to call yourselves today, listen up!
We've got a missing squad out there in the ruins of Cadminae who were pursuing a high value target before we lost contact with them nearly two decades ago (just before we entered the warp to travel to this planet). I believe that this objective was of the utmost importance at the time, and we will need to check if this is still the case. It may mean the difference between losing this planet or the entire sub sector.
As such, we're sending you to investigate their last known location and discover what they were doing. Once you do, let me know on the long range Vox and I'll guide you on your next steps based on the information you are able to retrieve from them (or their equipment if they have been eliminated).
As for ROE, anyone except the missing squad are declared Excommunicate Trattorias (hostile). No one has been able to get down to the planet's surface so we're not too familiar of the situation on the ground outside of our temporary FOB but seeing as the planet has been abandoned by Imperial forces for over two decade, we would describe it as pretty bad and the occupants unworthy of enlightenment.
Good luck, The Emperor Protects. Inquisitor Out..."
Objectives
1) Search the marked area for the friendly squad and any intel in the area
2) Inform the Inquisitor (Zeus) of your discoveries, who will advise you on your next course of action.
Assets
2x Valkyrie gunships (for re-insertion/para drops, supply drops, CAS support and extraction)
Yes, you guessed it, no teleporting unless it's due to a Arma moment or we have a low turnout of pilots
For those who don't know Warhammer that well
- Tempestors/Stormtroopers/Kasrkin = The Human Special forces you are playing as. They have several different names but they all refer to the same group of people, so don't get confused by that. They wear decent armour, wield high powered, high ROF weapons and specialise in hit/run strikes and high altitude insertions.
- Inquisitors = Human "space detectives/secret police" with nearly unchallenged power in the Imperium of Man that I (Zeus) am role playing as. They don't have a set kit, but they have the authority to requisition whatever and whoever they want to complete their mission. I.e. in this case, the whoever is YOU.
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