Operation Tug Of War by Kosuu (Polish Teacher)
Author
Kosuu (Polish Teacher)Date/Time
Saturday 30th March 20247:00PM GMT
7:00PM GMT
Event Countdown
TL;DR: best-of-3 type of mission, following modern tactical shooter standards (kill all enemies or play objective) with a little spin. PVP mission so please try to balance out squads
Mechanics and rules:
This is a PVP, so this is the most important section of the brief. Both teams have a random objective, out of 3 possible, to complete. These objectives are:
The mission will be carried out in three, 45 minute rounds, ~15 minutes of preparations and 30 minutes of gameplay, best-of-three style (thus upon winning two of the rounds, that team wins the whole game).
In order to win a round, one of two objectives must be completed:
Simple as that. Except, after the first round, each team will get a random spy in the enemy ranks. The identity of the spy is known only to themselves and their real SL.
Each team gets 1-2 chances (depending on turnout) to uncover the spy and return them to their team.
For additional spice, if we get to the third, tiebreaker, round, the time will turn to night.
Things to note:
The AAF and US SOCOM have agreed on having a training, sparing session. Each team has set up 3 positions with basic type of objective, object retrieval, for the other team to complete. The team that does their objective first, wins.
Assets
Mechanics and rules:
This is a PVP, so this is the most important section of the brief. Both teams have a random objective, out of 3 possible, to complete. These objectives are:
- Assassinating a VIP and retrieving his dogtag
- Retrieving sensitive documents
- Retrieving a hostage.
The mission will be carried out in three, 45 minute rounds, ~15 minutes of preparations and 30 minutes of gameplay, best-of-three style (thus upon winning two of the rounds, that team wins the whole game).
In order to win a round, one of two objectives must be completed:
- Enemy team has no respawn tokens left (doesn't matter if they're alive or not)
- An objective is completed and retrieved to one of your team's bases.
Simple as that. Except, after the first round, each team will get a random spy in the enemy ranks. The identity of the spy is known only to themselves and their real SL.
Each team gets 1-2 chances (depending on turnout) to uncover the spy and return them to their team.
For additional spice, if we get to the third, tiebreaker, round, the time will turn to night.
Things to note:
- Radios are shared.
- Every team has their own language.
- Spies are able to speak both team's languages.
- Each team has 8 respawn tickets
The AAF and US SOCOM have agreed on having a training, sparing session. Each team has set up 3 positions with basic type of objective, object retrieval, for the other team to complete. The team that does their objective first, wins.
Assets
- BLUFOR has access to Pickup trucks
- OPFOR has access to Humvees
- Due to that, OPFOR has slightly less vehicles than BLUFOR.
- Both teams have acces to a recon UAV.
Alpha BLUFOR
- BLUFOR Alpha Squad Leader
- BLUFOR Alpha UAV Operator
- BLUFOR Alpha MedicSkye
- BLUFOR Alpha Riflemanturuville
Beta BLUFOR
- BLUFOR Beta Squad Leader
- BLUFOR Beta Medic
- BLUFOR Beta Rifleman
- BLUFOR Beta Rifleman
Charlie BLUFOR
- BLUFOR Charlie Squad Leader
- BLUFOR Charlie Medic
- BLUFOR Charlie Rifleman
- BLUFOR Charlie Rifleman
Delta BLUFOR
- BLUFOR Delta Squad Leader
- BLUFOR Delta Medic
- BLUFOR Delta Rifleman
- BLUFOR Delta Rifleman
Alpha OPFOR
- OPFOR Alpha Squad LeaderJaffa
- OPFOR Alpha UAV OperatorButtler
- OPFOR Alpha Medic
- OPFOR Alpha Rifleman
Beta OPFOR
- OPFOR Beta Squad Leader
- OPFOR Beta Medic
- OPFOR Beta Rifleman
- OPFOR Beta Rifleman
Charlie OPFOR
- OPFOR Beta Squad Leader
- OPFOR Charlie Medic
- OPFOR Charlie Rifleman
- OPFOR Charlie Rifleman
Delta OPFOR
- OPFOR Delta Squad Leader
- OPFOR Delta Medic
- OPFOR Delta Rifleman
- OPFOR Delta Rifleman
Zeus
- ZeusKosuu (Polish Teacher)
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